"This is spreading to everything." "It's not in everything yet."
Yeah. That's what spreading means.
Do you think this problem vanishes if it only infects 90% of games? You gonna tut and scold over this growing abuse, which you acknowledge is an abuse, so long as there's one game somewhere that didn't choose an invalid money-sucking business model? "Lol?"
It's not anywhere close to everything. There are far more quality games that don't do anything like it than quality games that do. It's primarily the same AAA shovelware that's also terrible for 50 other disastrous design decisions and isn't actually playable regardless of the business model.
It's spreading TO everything. Do you understand what that means? It does not mean "it's in everything." It means: it's in a lot of things, and it's coming to a lot more things. Potentially: all of them.
And again - if it's not literally everything, does that make the problem go away? You, yourself, just now, said this business model is not valid. Why the fuck are you still defending its existence?
but every game that matters is liable to demand thousands of your actual dollars
This is not ambiguous. It is an insane ridiculous lie, and the extreme bad faith of posting it inherently invalidates your ability to take part in the discussion.
Then come back and try to engage in this discussion in a way that matters - like when I ask, if YOU think this business model is NOT VALID, why the fuck is it okay? Even if you think someone overstepped from "it's already half the industry holy shit" to some absolute - why is ANY example tolerable?
If you agree this business model is a scam, the appropriate number of examples is zero. I shouldn't have to litigate whether the current number of example is a fuckload, a bunch, or a totality. All of those are far too many.
It's literally half of all revenue. You wanna split more hairs instead of addressing the fucking point? Maybe do it by yourself.
Every game with this shit is made worse. That's the only way it works. There's some version of the game that's optimized for your enjoyment - and you are granted brief glimpses of it, for money. Frustration, disappointment, and exclusion are all openly abused to shove you toward throwing away more actual money. And again: there's examples of this shit in every genre, in MMOs, in single-player games, et very cetera.
Not that I should have to justify the problem's existence to someone who already said:
Revenue is not the number of choices. It is not an indicator of quality. It is especially not an indicator of the quality of choices when one bad game can suck a few whales dry and make more than several good games.
It's not possible to ruin something that's already dogshit. Microtransactions can't ruin Ubisoft games because there's no substance to ruin.
I never at any point defended it. It's possible to not support something and also call an obnoxious jackass spreading lies to condemn it the obnoxious jackass he is.
You're defending it right now. You've defended it in every single comment, in-between pretending your reading comprehension makes me a fraud. As if repeated clarification passes through you the way neutrinos pass through solid fucking rock.
It's funny how the jackoff admins never remove anything from the unhinged guy calling everything he doesn't like a scam in need of government intervention, but always make sure to remove everyone who criticizes him. Quite telling about their integrity