Unity ring in the new year by firing 1,800 people in the name of "long-term and profitable growth"
Unity ring in the new year by firing 1,800 people in the name of "long-term and profitable growth"
The quest to appease the immortal share price continues as game engine provider Unity announce that they're laying off …
You're viewing a single thread.
Depends on who they fired… they were doing a lot of weird stuff unrelated to game engine development.
3 2 ReplyI'll bet the people who decided to do that weird stuff didn't get fired though. Though I guess in this case it is a new CEO?
5 0 ReplyI mean the old CEO did effectively get fired for it. The new CEO is fixing the problem, presumably.
3 0 ReplyThe old CEO did exactly what the board asked him to & got his golden parachute as a reward for taking the flack.
9 0 ReplyPermanently Deleted
2 0 Reply
I am sure they only fired the useless employees, they went looking for red staplers and people who forget the TPS cover sheet!
/J
2 0 ReplyUnfortunately it takes more than just game engine engineers to run a company. IMO it might not have been the smartest idea to acquire all the companies they did, though, just to have them. I don't even think their acquisitions ever fully merged or did anything useful.
1 0 Reply