All of these 3 games have been very hyped, with a high price, but none of their failure have anything to do with gamers "fault" and "opinion". It's all on the studios fault on not delivering something good.
Yeah, the 3 biggest flops universally panned by reviewers and gamers alike made by studios that should have known better... not what I'm talking about.
Im talking about games that were just "ok" like IMO Diablo 4 It was what it said on the tin, by and large it worked and despite me not thinking it was worth launch pricing, I'd agree with its 6 stars on Steam. I exchanged some money and I got some game. Now go and read the sheer vitriol in the negative reviews... you would think Diablo 4 killed their nan and made them watch.
The games industry is shrinking post COVID boom, companies expanded massively to try to capitalise on that and now the money isn't there anymore. The games industry is always bad for layoffs, with staff being seen as an unnecessary expense post project in many cases. Additionally the tech sector is experiencing a unheard of levels of bad year (something like a 700%+ percent increase in layoffs according to at least one research group) which is contributing.