At least in Bethesda's case, the bugs are rarely game-breaking. Must of them are just visual or physics bugs which can be amusing. If Starfield releases in a similar state to Skyrim's launch, I'll be happy.
Then again there was that one game-breaking bug on PS3 when your Skyrim save got too big. Hopefully we don't have a repeat of that.
Personally, in retrospect, I feel like Bethesda games did less "push the boundaries" and more "spread the spill".
Skyrim was always touted as this deep character development based game, but in terms of functional combat mechanics and interactability it felt wide as an ocean, but actual meaningful character development both personal and story driven, seems only as deep as a puddle.
physics bugs arent so amusing when it causes quest items to fall through the floor into the endless void of misery, forcing you to reload a save repeatedly until it decides to not phase through solid matter.
WE RESPECT THE LAWS OF PHYSICS IN THIS GOD DAMN HOUSE, GOD DAMNIT.
Yeah, I did that a lot. It does take you out of the experience though.
When it comes to Bethesda games I prefer to wait a few years until the modding community has matured and fixed everything. The games are usually not worth playing just by themselves.