Pay to win games or games with heavy focus on in game purchases. Having an in game store to supplement development costs? Cool no problems. 5 interactions to get into a game but 1 interaction to purchase something? No thanks.
Not saying they can’t be fun. But not a practice I like to support if I can help it.
True, I had to spend money on some cosmetics on Injustice 2 once because that’s what Ed Boon wanted to put in his next DC fighting game that I read about which said he wanted to incorporate first-person shooter mechanics and trends into said game.
The first Injustice had none of that besides the downloadable content.