I'm not gonna lie, when I first heard about this game, I was a bit hype about it but like I basically parked it in my mind and only really caught a few updates on it, like Scott Manley showing off a ship he had one time on his YT channel.
I figured it was gonna take a few years to make but after a this much time and almost a billion dollars later, a tragedy ends up becoming a comedy.
Meanwhile, I just want a goddamn space truck driving simulator.
Meanwhile, I just want a goddamn space truck driving simulator.
Star Trucker was revealed at Gamescom last month, has a 2024 release date, and PC Gamer recently wrote an enthusiastic preview after playing it. It seems like it really leans into the classic American trucker aesthetic while also being very much set in space. Might not suit if you're looking for something more 'hard scifi' but it looks neat.
I have Star Trucker on my wishlist already lol. It's close but real a dream game of mine is closer to something like X4 mixed with ETS2. Start Trucker leans pretty heavy into the gimmick of "trucks in space". I am eager to check it out though. I also just learned about Dust and Diesel: Deadland Delivery, which is a truck sim I never knew I wanted until I saw it. I'm currently obsessed with Mad Max and a truck sim in a post-apoclyptic wasteland where you get to drive your own war rig sounds dope as fuck. I sort of want to suggest to the dev to add multiplayer so friends can play as "war boys" and drive cars and stuff while you haul stuff from one base to another.
Cosmoteer is more like Dwarf Fortress than an actual sim, but if you just wanna take apart asteroids and move stuff between space stations, it has lots of that. Despite being a dev team of exactly one (1) guy, it left early access years ago and is still getting updates. Recently he added a larger mining laser and some kind of new missile system. I haven't been playing it as much lately because of Against the Storm and Balatro, so I'm not fully up to date on what's new.
I could never really get into DF honestly. I might give it another go since it was released on Steam with a UI I won't struggle as much with sometime lol. I played a bit of Rimworld and it felt a lot like DF and I did enjoy that. There is a first person space ship salvage game out(I forget the name) that I've been seeing a bit of and sort of wanna check out some day. So instead of rocks, it's busted up ships.
DF's learning curve is still pretty steep. It's come a long way and the devs finally added mouse support and moved beyond ASCII graphics (only took like 20 years). I never got into Rimworld cuz the devs are Gamergate chuds.
Yeah Prison Architect. The creators have been pretty upfront about how fucking cruel the American prison system is. They wanted to make a game highlighting how bizarre it is we just accept having slavery.
You'll see inmates with biographies like "serving 70 years with no parole for stealing newspapers off their neighbor's porch."
Am I better off with 3.24? Not really, didn't expect to be. As Richard Tyrer said, for 95% of a games development time you are playing a broken game, we aren't near 95% yet. They are still building the game engine the whole game is based on
Then why is the game publicly available and receiving obscene amounts of money from in game purchases and donations?
They somehow managed to turn a publically available early access alpha game build, full of scope creep and feature creep, into an endless money printer because it's easy to take advantage of hopeful video game nerds with more money than sense. As a hopeful video game nerd (with no money though) the whole thing has been a continuous embarrassment.