The base game was way more accessible than any other Soulslike which pulled in way more players than any other soulslike and now all the players that got used to the base game are mad that the DLC is as hard as any soulslike ever has been.
I think it's hilarious seeing all the players half the item descriptions in the game make fun of.
All the souls dlcs have been much harder than the base games. Artorias, fume knight, ludwig and gael all stomped me until i changed up tactics. The dlcs have always been aimed at late/post game characters.
I can beat both at level 30. I'm not confident that I have the patience to even fight a Soldier of Messmer at that level. I'd be dodging and whittling away at them for like an hour. 😩
I feel the soldier of messmer is a slight exaggeration but anything bigger would definitely be an issue. They might be harder than mohg though, he has gohans dodging skill while the soldiers have and use shields.
That makes sense to me. DLCs come after you finished the rest so of course difficulty has to rise. It's the same in all games with an escalating difficulty and force balance I would think. Doom Eternal does the same.