tissek @ tissek @ttrpg.network Posts 32Comments 165Joined 2 yr. ago

Side game. Got paid and a new job to bust a smuggling ring. Bought some scrolls of AoE spells to B.L.A.S.T. Artived at smugglers, botched assassination of sentry so had to go in guns (spells) blazing. Used one scroll then remembered I have a indestructible horn of blasting. 120g wasted. But then we are so rich my Bard cannot carry her 40lbs of gold...
wealthy gentleman thief (secretly a thief)
Are you sure that is so secret, being wealthy and all
(insert image of marx with red eyes and the text "COMMUNISM INTENSIFIES")
Marginal gains. Expensive marginal gains. I'm glad I'm not into that. When it comes to saving weight it is far better for me to shave it of me rather than the bike. And cheaper too!
The Craigslist hybrid? Riding the beater is often so much fun because you feel like you are allowed to ride it hard. Or it couldbe the older geometry making it more lively.
Bicycling for me. Started off with a cheap old bike that I tried keeping in as goid condition as possible without spending too much on it. Problem with old bikes is wear and tear so things break and new old parts are hard to cheaply. So it became a hackjob. Then got me a new one and realised riding on roads only got boring so I started experimenting with gravel and singletrack.
Guess what? Time for a new bike. And a more expensive one. Carbon. And to maintain it I needed more tools. Also new tubes as the spare ones I had didn't fit that big of tyres. Also moved to a new place and now I got a MTB arena within a few km from home. So of course I had to get me one of those. And to maintain the suspension I needed new stuff, oils and tools.
Clothing. Bags. Events. It becomes a lot after a while.
Also planning for bike nr4, a steel fatbike. Promised myself not to buy anything this year, but the year is soon over...
Did I mention bikepacking? Yeah that is another big black hole of expenses. But a fair bit of overlap with backpacking so costs are split.
Permanently Deleted
I expected Thriller
Don't think 4e would have been a mess. It was a streamlined "computergamey" edition that wasn't that well received, hence the creation of Pathfinder. It had a vastly different approach to the battlefield forcing it to be dynamic. So many abilities moving a target in one way or another. As a skirmish game it is pretty neat but severely lacks in the roleplaying department.
Imagine not just punting goblins into the chasm but punting them into fire. Or that one on a scaffolding you drag towards you. And the bookshelf is now a projectile!
BATTLEFIELD CHAOS!
Pillars of Eternity 2 took a different approach to resting by making pretty much everything encounter based, except for some "ultimates". Was a while since I played it last but boy was it refreshing to not "needing" to rest after every encounter. The first game was more traditional with most things returning on rests. Two classes though were entirely encounter based and I used them in pretty much every run. Chanter (Bard) and Cipher (Psyker). Also Larian's two previous cRPGs (Divinity: Original Sin 1 and 2) don't use rests.
But resting is a core feature in D&D and in the tabletop there is the trope of the five minute adventuring day for a reason.
And the unofficial patch that fixes the eorst of the bugs.
Death by snu-snu?
DnD 5e mechanics works ok-ish, nothing really wrong with them. But 4e would have been waaaay better. Imagine more battlefield manipulation, more pushes and pulls. And a bit more dangerous ground, not DOS levels but a bit more. 4e would shine then.
At this point I really have to wonder if Republicans even want a federal level. I mean to me it looks like they are trying to disassemble the USA.
Plate armour made by Dragon Corp Inc or armour forged by a dragon?
Something I've started doing, or rather been doing the last few campaigns I've ran, is to ask
Do you want to Connect/Circle up a new NPC or do you think one in the current NPC rooster would be able to fit?
Because I've experienced so many times how the NPC rooster, and thus locations, just swells and becomes bloated. Many just existed for an interaction or two before being forgotten. Keeping it compressed saves me so many headaches.
So are paleontologists and them I would buy a beer. And palsy isn't something you wish on your pals, but on paladins.
In the latest research, mothers of children with high levels of screen time were more likely to be younger, have never given birth before, have a lower household income, have a lower education level and have postpartum depression.
This paragraph highlights another factor in developmental delay - non-present parents (or other caregivers).
And then the door swings shut again closing the fighter off from the rest of the party and in the darkness two red eyes open. And then two more, and six more, and twenty more.
OP, you did that didn't you?
I agree with you, somewhat, that PbtAs do away with situational modifiers. If we consider a clean or barebones (pure?) PbtA. But that isn't so true anymore considering the whole family. City of Mist (mentioned) above is a PbtA that is all about situational modifiers and how to exploit them. Lots of floating numbers from all those tags. Ironsworn have a bunch of add+N among its moves and even more among the assets.
So there are PbtA that do embrace situational modifiers and introducing Scene Tags to them wouldn't alter things that much.
Fate! I knew I knew of a system where everything is tags. Well aspects. Read and played it so long ago that I don't remember that much about it. Think it was the "lite" version I played and ran. Didn't really stick with me back then.