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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SH
Posts
3
Comments
286
Joined
12 mo. ago

  • To expand a little bit on the red card draw because it sometimes isn't as obvious:
    Effects like [[Light up the Stage]] or [[Jeska's Will]] are awesome in red, because they expand your "hand", sometimes until end of turn, sometimes until the end of your NEXT turn even.
    Downside is that you lose those cards if you can't manage to cast them, but usually they make sure you don't run out of gas.

    iirc the effect is also called "bottle" or "bottling" due to some r&d game design vocabulary.

  • Absolute classic blunder. I think most people had that realisation at some point.

    Of course, you can always house rule it with friends.

    Or maybe it can be more of a value engine deck, i think it still has legs.

  • I might be misreading your gameplan, but just in case: Commander damage only counts combat damage. So accumulating 21 damage on an opponent by attacking with your commander.

    Gandalfs 3 damage do not count into that.

  • there's also the romanian death squads, also "reforestation" in new zealand with invasive species, buying up farm land just to let it rot, then harvesting the reforested wood and leave it to rot too.