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2 yr. ago

  • Chances are, the stealth detection is bugging out and they are detecting you at the last second. A sneak attack bonus message should appear in the corner of your screen.

    Yeah, something like that. Come of them were absolutely in white when I struck, but if ti's as you say, that wouldn't help.

    Mugging xenogrubs though, that works fine. I just need to find another 16 of the sods.

  • I really must read those books some day

  • Sounds like the usual Bethesda 20:1 timescale. All the same, I couldn't have been inside for more than 10 minutes. That'd be around three hours game time. So sill a very short day,

  • Yeah. I wasn't a huge fan of Fallout 4, but they really knocked it out of the park with the companions. I'd happily take Nick for Deacon or Curie, hell or even Perston along on my adventures, and I'm not really a "follower" sort of player.

    Constellation though, there's no one there who I think "I want this person to tag along".

  • I think so. I know I can get the actual day length if I try and sleep or wait. I'm not at my games machine right now, but I might check when I get home.

  • Wanted: It's OK. I was expecting more ground attacks rather than ship encounters and it can be a bit challenging at first, but you can generally jump out when first hailed, so it's not too bad. Later it's a useful source of combat opponents.

    Alien DNA: I like the buffs and I've never noticed the healing penalty. I suppose I did have trouble keeping a supply of medpacks at the start, but that's not been an issue for a while. Would take again.

    Serpent's Embrace: little surprised to see if paint me as an active worshiper rather than someone merely raised in the religion. That said, it's not a big deal, and the buff is nice so long as you're on the move a lot.

    In another character:

    Empath: All very well if you take care to suck up to Constellation. It gets to be a pain if you do something they don't like, or if you're not sufficiently goody-goody for their strict morality. Took for RP reasons, probably would not take again.

    Extrovert: Well, I do tend to travel with a follower in this game, but Constellation are annoying. I'm seriously considering Introvert if I do another character.

    Dream Home: Rubbish. You don't pay a mortgage so much as rent by the week. There's no financial pressure and while the house is nice, it's easier to use the Lodge or my ship. Would not take again.

  • "... Oh, they scooped him off the tarmac like a limp of strawberry jam,

    AND HE AIN'T GOING TO JUMP NO MORE!"

  • I tried that! Well, maybe I didn';t have the engines all the way down. I was coasting in as slowly as I could, but maybe the power levels are the determining factor.

    I'll try that next time. Thanks!

  • That's not no moon.

    This is no moon!

    🤣

    (also, there's a couple of definitely-is-a-moons visible in orbit around the not-a-moon)

  • Solution - jump from 1000m as your shop flies by - no retreat, complete the mission or die trying.

    Sounds like it could be modded in. Have a "drop assault hab" to enable it. Hab has a couple of pods built in. Get in one, pick your landing target, and then activate and you get moved to the landing marker, plus 1000m. Make sure you're wearing all necessary survival gear (including pack) before you push the button.

  • Apparently if you play through to NG+ it resolves itself.

  • Now that I'll have to try. I've not seen of benefit from them so far. Do they get more effective as your pilot skill increases?

  • 150 hours and still playing. Having a lot of fun. But it took a while.

    I think, like a lot of Bethesda games, learning how to play the game is a big part of the game, it's taken me a while, but I'm finally at the point where I can look at a a fight, ground side or space, and think "this is going to be fun". Would have probably been there sooner, but I hit the bug where you sell a ship on a station and all the ground disappears in New Atlantis and ended up restarting.

    It's not without it's flaws. Bugs aside (and there are a few of those) I think my biggest gripe is the lack of a fuel economy. They gave us a space exploration game, and then removed the one mechanism that made exploration at all challenging. We don't have to work to visit a new system, and so we don't value the discoveries we make. I have high hopes for a survival mode.

    That said, the number of things there are to do in the game is astonishing, even by Skyrim standards. I'm not even close to having done everything in New Atlantis, much less been everywhere. I can see this keeping me going for a while yet.

  • Sounds like fun! I love that the game gives you so many options like that.

  • Arguably, the grav drive and the artificial gravity in the ships are two separate subsytems. You power the grav drive, that's just charging it to jump. The artifical gravity seems to persist for as long as the power plant isn't completely destroyed.

  • I don’t mind professor Hulk

    He needs a generous dollop of Joe Fixit attitude, to my mind. Goofy Hulk is just a little embarrassing.

  • Water

    Jump
  • Found some last night. I made sure the biome said "shore" from orbit and even then I had to walk a bit, but I found the ocean.

    Then I nearly got eaten alive by bacteria when I went paddling. I'll build my beach house somewhere else, I think :)

  • It would have been OK on oldreddit ...

    Oh well, point taken, added a nsfw tag.

  • Water

    Jump
  • I'll try again. I need a cool site for an Armillary anyway. Time to go scouting.