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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DA
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5 mo. ago

  • Are you American? Because this is also my rough understanding of the revolution, plus a bit of an idiot stubborn king and over the top children.

    In the UK we learn basically nothing about it, mostly focus on Romans, Tudors, vikings and world wars etc. everything I've heard about the American revolution is from US shows or pieces from various history podcasts. But I'd never share my understanding generally on the revolution as someone from the UK in mostly US dominated sites.

  • Sure, I really understand the feeling. I was born in the UK which did some fairly horrible shit for years in a time where the vast majority of people had basically no control of anything, but you still get shit daily online. Grow a thicker skin or live in a bubble.

  • You can do anything. I've been toying around with making a black and green cube where the players can pick the side of life or death and get a bonus for sticking to one colour for example.

    But generally they're 5 colours. High powered cubes will include a very strong set of lands to help facilitate the draft, such as the 10 alpha duals, the 10 shock lands, 10 triomes and 10 fetchlands. They're usually picked at a high priority. (The expensive lands will probably be proxies) As with all drafts, basics are added for free after drafting.

    You can also build a cube to recreate a draft format, such as Innistraad which to buy a box is very expensive, but 1 of each rare, 2 of each uncommon, and the rest commons can recreate the classic experience.

  • A cube is usually 360-720 magic the gathering cards that can be used to draft a deck, normally 8 people will form 3x15 card "packs" which they will pass around and take a card.

    A cube is often a Singleton format, so every card is different; but there's a huge amount of ways they can be put together for a unique experience.

  • I've always been a little fascinated by it. I'm not from US so it was never part of my education. Most of my knowledge on that era comes from videogames and cowboy movies.

    Thank you for the recommendation.

  • There's definitely an argument to that logic. 10 bullets in one person may as well be 1. People don't fall down instantly so a volley is likely to do little to a column of troops like Napoleon liked to use.

    But I know pretty much nothing about the American civil war, and it sounds like the north was able to produce far more than the south. So probably a bad decision.

  • Yeah, even me as mostly anti monarchy had some respect for the queen. Now it's just 'who cares.'

    She did her job very well, and I'm not convinced the enormous benefits outweigh the obligations.

  • I believe it was a transitional time for warfare. Muskets weren't much better than earlier technology, their strength was that you didn't need much training at all to use them as opposed to a bow or sword.

    In earlier wars, if often came down to whoever broke and fled first, a smaller army fighting for beliefs rather than a Lord could beat a bigger army.

    But they undervalued newer technology that could cause havoc by relatively untrained people. It wasn't the same as WW1 where this really showed, but it was definitely on the way.