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397
Joined
2 yr. ago

  • Prove to me, right now, that you're sentient. Or I won't talk to you.

    We don't even know what sentience is, FFS.

  • Isn't interpolation and extrapolation the same thing effectively, given a complex enough system?

  • I think their point is that that's precisely why you can never allow anything just because "think of the kids". It's always a misdirection.

  • It costs effectively nothing. There are no downsides to it. For a phone aimed at enthusiasts and people who don't want waste it's an odd and shitty choice.

  • I mean there's really no reason to stay loyal to a phone brand of all things. All phones are pretty much the same so pick the one you like. OnePlus used to make some decent phones. Nothing might too. So why not? And when they fuck it up you can buy something else.

  • They're desperate trying (and failing) to compete with Unreal without realizing that it's mostly small indie devs or mid sized studios who use them, and those can just move to Godot...

  • That's probably pretty negligible numbers. In fact I'd suspect that the number of people who buy a single copy that they then install on multiple devices is lower than the number of people who buy a game and never play it.

    It's also much simpler to implement and the numbers are verifiable. Unless... that's exactly what Unity wants; just "trust me bro this is the correct number" kind of deal.

  • They could sell premium features. Seek funding from governments - they have a lobbying nonprofit and instead of lobbying for open and we'll funded web they (sometimes) lobby for questionable things.

    And I mean yeah, donations are a pain but there's still plenty of healthy open source projects that run on donations (both monetary and of developer time). Or they could seek out corporate donations and develop features wanted by large companies (who would be probably interested in the privacy sell too), though it might be too late for that.

    Basically do something - anything. But no, they take Google's money with no alternatives in case the faucet stops.

    Meanwhile the leadership lays off engineers and takes huge bonuses for it.

  • I think you're right mainly in that what they're doing now is sure and easy money. Why risk it, right?

  • It's more like they really want to use their own engine (for many good reasons) and it'd probably be really hard (if not near impossible without a complete rewrite) to add such a fundamental feature to their existing engine. Even if it wasn't that hard it'd probably still cost a shitton of developer time and they were spending it elsewhere.

  • I think its almost good its forced on normies

    Sure, but ideally there should be an option to opt out for most things. Sometimes you get forced into it for the dumbest stuff.

    And, like, don't forget that everyone's use case is different. For most people, Google account is really important. But I might use it as a burner account and not care about its security almost at all. Then MFA is only annoying.

    is it really that much to have a separate password-locked 2fa totp app

    I use PC for most of what I do (both work and leisure). There's a major difference between having TOTP autofilled and having to find my phone, pick it up, unlock it, find the authenticator app, click/find the correct authenticator, then typing in the code.

    Again, depends on the account, but for the vast majority of my accounts it's complete overkill.

    Doesn't help that many providers don't properly remember devices/logins. If I had to sign into a given account once a year I wouldn't care much. But when it's monthly or more (for many, many accounts), and half of them don't even remember the device and ask for OTP every time, it truly is a pain.

    if your main computer gets compromised or keylogged, then accessing one 6-digit code is worthless unless used in the next 30s, unlike the totp secrets

    Realistically if my main computer gets compromised I'm royally fucked either way. I try to be safe in general, know what I'm doing for the most part (definitely more than your average user, though that's probably true about literally everyone on Lemmy) and in like 20 years since I had access to a computer I never had an issue, so I'm probably doing something right (and I used to do way, way dumber stuff on much less secure systems than one has today).

    But yeah, you're right I probably shouldn't have OTP in my password manager at least for my primary email. I'm sure I'll get to fix that someday...

  • Which, I'm sure, would be impossible to fake in order to hurt developers.

  • Even a full 180 isn't enough unless they commit to not changing fees for years or something. The trust has already been broken, and they show that changing fees however they see fit isn't beyond them. That's terrible for anyone considering Unity as their game engine of choice because it could completely fuck up your business plan half way through.

  • Ironically Blender also has game engine features, though I don't think anyone ever used it as such.

  • It'd be some API call regardless, if you can figure it out you don't even have to actually reinstall it, just call the endpoint correctly. Use a botnet to do it so it's harder to detect as fake (there are already preexisting solutions for that) and bam, you can probably make at least a dent in their revenue.

  • Or, you know, Unreal if you are after making a 3D game. Between that and Godot, I wonder if Unity is just slowly strangling themselves to death? They don't have much to offer. Perhaps most of what they have is existing tutorials, community and general knowledge of the engine, but if you piss off those people and/or they have to learn something else because you make it harder for them to profit, that could disappear fast.

  • I suspect if their goal was maybe to make it unattractive to current iPhone owners so they don't switch over to USB-C and maybe the next gen will truly be fully wireless? Would definitely be interesting.