TheVillageGuy @ TheVillageGuy @rimworld.gallery Posts 40Comments 22Joined 2 yr. ago

Wood is good
You have blood all over you
The two latest colonists are part of a quest, let's hope they don't become enemies before it's over. Svetlana is pregnant, we need more knowledgeable people as we started with 3 random colonist. It could have been worse though, at least we have a doctor and a cook.
Update: the shuttle to pick them up has landed outside the dome. I wonder where this is going to lead. One of the visitors is now pregnant
Update 2: the quest has failed and the ship has left. The visitors want to leave but can't
I think you mean a completely different game https://rimworld.gallery/m/4DMiner
What are you trying to link to, it doesn't work. Please elaborate
When I started playing my village maps I would play on (community) builder, but the raids would get pretty big because of colonist wealth. I'd just draft all colonists,form a blob and march straight into the raid. Hence my gigantic hospitals.
Not sure if it fits your description but the first one that pops up in my mind is Starbound
RimWorld
Can't emphasize enough how hard it is
There are non addictive drugs that don't cause binges in Rimworld so that shouldn't be an issue.
Try my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible
Raids stop being a threat? Are you playing at max custom difficulty level on Cassandra?
This should be achievable by relatively simple modding. What I usually do is make way more quality meals than simple meals, and place them last in the jobs list. So only when the chef runs out of ingredients, will he start making simple meals. They can't eat what's not there.
You kill your colonists so you can cook them with fungus, of course
Bed rest at a higher priority than tending can lead to this
Blood colony battle log (repost from 4 years ago) see timeline in comments. This was when animals could still be used as meat shields
No competition implied, whatsoever