There's also a sandbox mode, for freeform experimentation, and perhaps most interestingly the ability to enter real world coordinates and generate a map based on a real world location. If you want to generate a map based on your hometown, and fix that forever-clogged junction on your commute to work, you can do so.
I mean, that's a problem with the original as well. But it's not because you live in a primitive way that you can't take care of your appearance, if anything prehistoric people were already shaving themselves and styling their bodyhair for dozens of thousands of years before writing was even a thing. If you want more realistic characterization then give her sunburnt and rough skin, callouses on her hand, scars on her limbs, that sort of thing...
There's this concept in game design called game flow, which in simple terms is essentially what happens when a game is both engaging and challenging at just the right amounts to the point where you get immersed in the experience. You can't have good flow without both some challenge and reward.
That's why games that are too simple and/or easy are boring. I feel like that's a very fine line you have to walk if you want to make a "cozy" game. How relaxing is relaxing enough without being boring? You need a minimum of challenge and stakes, because that's makes good games good.
I don't know much about Martinique but from what I gather at least they seem to treat them better than the U.S. with Puerto Rico, so that's something...
This is less a sign of "the devs don't trust the player" and more just plain out bad game design. Maybe the game itself is very obvious (I don't know, i haven't played nor do I intend to), but this kind of thing is usually done when the game is obtuse and the developer wants a quickfix instead of actually reworking the entire thing. Then again, if your game is for little children and they can't figure out how to play it, then there's something fundamentally wrong with it and maybe you should go back to the drawing board.
Ok? And buying literally any game by EA, Activision, Microsoft, Sony, 2K, Devolver, Epic and countless other companies helps fund the war on Gaza and America's neo-colonialism and imperialism. Notice I didn't even mention European companies, because that's another whole can of worms.
Anything multiplayer, free-to-play and/or gacha. Nowadays I also avoid FromSoftware and anything trying to ape them, I used to love these kind of games but I just don't have the patience and fortitude for them anymore.
Oh and Nintendo, then again it's easy to avoid them considering I haven't owned one of their consoles since the Game Cube.
The rise of the "acquire" button.