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World terrain generation

Thought I'd start off with a post, at least! This was something I was toying around with in Godot 3.4 some time back. It uses shaders for generation from simple noise + thresholds.

Godot @programming.dev

World terrain generation using shaders in Godot 3.4

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Godot: The open source game engine @lemmy.world

World terrain generation using shaders in Godot 3.4

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