Call of Duty: Black Ops 6 always online, including campaign, due to "continuous" texture streaming
Call of Duty: Black Ops 6 always online, including campaign, due to "continuous" texture streaming

Call of Duty: Black Ops 6 always online, including campaign, due to "continuous" texture streaming

How fast do they think internet connections are? If the higher quality assets were that big compared to the 300 GB install no way they're going to finish loading or fit in the memory while you're playing the game
Separately, I wonder how significant the extra bandwidth costs will be on the overall expenses of running the service