Tips for a simple vanilla train system?
Tips for a simple vanilla train system?
After making my starter base, I was working on a train system using train limits, circuits, and bidirectional 3-8-3 trains. I realized the scale was too large for me, and I wanted something smaller and simpler. I had also messed up the fueling system, and wanted to redesign it.
I nuked the old system (literally and figuratively), and I want to switch to unidirectional 1-4 trains, but still using train limits and circuits to calculate the limits. I also want a single fueling (maybe adding multiple as the factory grows) station that is visited by all trains.
Any suggestions for planning or designing something like this? The only mega base I have ever made was a spaghetti mess and I'm trying to be a bit more organized in the creation of this one (the initial goal is 2.7k spm)
This is the simplest I'd do:
Your train schedule should look like (adjust times add needed):
You can repeat parking, pickup, drop off a few times to minimize refueling (be careful not to do this too many times so your trains spend all their fuel before refueling) If you do, remember that after drop off you should always go to parking.
Once you have the schedule set up for a train, you can copy it with shift+right click and paste with shift+left click.
Finally, it's important to use train limit instead of enable / disable.
Using the former, over a train has departed, if the station changes and requests 0 trains, the train will keep going.
If you use disable, if a train departs and the station becomes disabled, the train will stop in the middle of nowhere, potentially causing a gridlock.
PS: I usually name my stations with the type of train, so if later I decide to bring ore from an outpost far away, I can make a few exchanging hubs with 3-8, 4-16, ... bringing materials and 1-4 distributing then around the base
Hey. If I name all pick up/drop off stations the same, will the train go to the first one that becomes available, or how does it pick its target station?
I believe it picks the first one to become available. If multiple stations with the same name are available, trains will pick the closest one (so you can have parts or the base starved)
I still have Space Age pending, so this might have changed.