GE-Proton10-9 Released
GE-Proton10-9 Released
github.com
Release GE-Proton10-9 Released · GloriousEggroll/proton-ge-custom
- Added ntsync support:
Enable with PROTON_USE_NTSYNC=1
NOTES:
- Your kernel must be patched with ntsync patches. If your system does not have /dev/ntsync then your kernel does not have the patches required to use ntsync.
- Some applications, mostly 32 bit, may also need PROTON_USE_WOW64=1 when using ntsync
- Added FSR4 upgrade support via PROTON_FSR4_UPGRADE=1 (auto upgrades from amd directly https://download.amd.com/dir/bin/amdxcffx64.dll)
- Added fixes from upstream for flicker/rendering issue when using wine-wayland
- Refactored a lot of the patches section and cleaned up outdated or merged patches
- Update wine-wayland patches
- Updated wine to latest bleeding edge
- Updated dxvk to latest git
- Updated vkd3d-proton to latest git
- Imported all upstream proton changes
- protonfixes: added a fix for winetricks wget gnutls failing inside fex
- protonfixes: add fix for sifu freeze (thanks UsernamesAreNotMyThing)
When he says "PROTON_FSR4_UPGRADE=1" and "PROTON_USE_NTSYNC=1" etc, does he mean these are launch commands I need to add to my games? Or do I just need to use the version of proton and those things will get enabled?
optional launch parameters for your game in question.
Awesome. Thank you. I just got an Rx 9060xt a week ago and I would love to try FSR4. Gotta find me some games that support it.
Those are environment variables. To use them you need to add
%command%
after them in games' launch options (e.g.PROTON_FSR4_UPGRADE=1 PROTON_USE_NTSYNC=1 %command%
).I tried the FSR4 one on cyberpunk and it only gave me FSR3 for some reason.