Unsurprisingly, Starfield was the best-selling game in the US for September
Unsurprisingly, Starfield was the best-selling game in the US for September

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Unsurprisingly, Starfield was the best-selling game in the US for September

Unsurprisingly, Starfield was the best-selling game in the US for September
Unsurprisingly, Starfield was the best-selling game in the US for September
Its a fun game.
I think a lot of people are disappointed because they expected something like Star Wars, but its actually more like 2001 Space Odyssey. It focused on being more "realistic" as opposed to science fantasy. It does have a lot of loading screens though.
It's both realistic and not realistic in almost equal measure.
The loading screens are weird. Like there are several places with both elevators and stairs leading from one part to the other, like Cydonia. Stairs are seamless, elevator is a loading screen. Why?
For me the disappointment was just that the game brought nothing new. The jump from oblivion to skyrim was huge, it was paradigm shifting and people stole those ideas in their own games. it influences games even today and I don't think you could talk about the history and growth of gaming qt the time without including skyrim.
But starfield, at least what little I played it (I may go back after mods get more time to improve) doesn't really iterate on anything, it's skyrim but guns in space. It feels derivative and i don't think they learned from the mistakes of skyrim made in the same way skyrim learned from oblivion. That doesn't make it bad, but it does make the game feel old and that is disappointing even if i saw it coming when they announced they would keep using the old engine. I don't think many people will remember the game a few decades from now.
I was expecting a finished game, not a $60 beta test.