I wanted to play Test Drive Unlimited 2 multiplayer with the TDU World mod, but since I'm not one of the lucky few who owned the game back in the day (I was still a teenager when they shut down the game) I have to pirate it. Unfortunately, the tool required to do it while working with TDUWorld, 80_PA (https://github.com/Blaukovitch/80_PA ), doesn't want to work through Wine as it crashes immediately.
The keygen generates a key based on your system's perceived HWID - this is sort of how Denuvo operates as well. Keys generated on one system won't work on another. I don't know why there's an Android version though.
Edit: From a glance at their website it seems like this newer 80_PA is based (only?) around offline activation codes (Request Codes), where you can take a code generated from a Securom program, plug it into the keygen, and put the Unlock Code back into the program. This would work on Android/wherever as it doesn't directly rely on the HWID being visible. The older 80_PA version worked based off of system HWIDs, and generated keys without needing request codes. The older 80_PA does include some request code decryption tools but as far as I can tell doesn't directly translate a request code into an unlock code?
Indeed, in the current branch of the 80_PA (2.0) there is no longer need to run it on the target Linux system. It is enough to know the Request Unlock Code to generate the response Unlock Code and paste in to 'Manual Activation' window. The Unlock Code can be generated anywhere in this case - the easiest is in the Android version (com.lab_80pa) of the 80_PA SecuROM keygen.
If you game not activate or KEY KIT not present in 80_PA library?
That version does not work for me either, but the copy available on cs.rin's dedicated Fable 3 thread, posted on page 12 by arthurclg17 (thread ID 59454) does work properly. Alternatively, you can try generically defeating Securom with a DLL-based method, though it's a little more involved. I have a guide for that here.