New achievements for Bridges & Ports DLC were added to steam
20 comments
Is this game worth buying yet? I've just been playing the original because of the lack of mods.
Depends. It still misses some crucial features (ex: bikes), but it did improve since launch.
How about performance? Do I need to setup a cooling tower to run CS2?
It depends on your gameplay. I enjoy playing it, but I certainly still miss some mods (they are coming bit by bit) and the huge lack of building assets (mainly because the editor is not out yet).
You can check the available mods here: https://mods.paradoxplaza.com/games/cities_skylines_2
I also would miss disasters, I was hoping that would be a DLC by now. I love prepping for the chaos of them in the original. Thanks for the info!
I’ve almost exclusively played it for the past few months instead of the original, and I still feel like something is not quite right. But I can’t articulate it very well. At launch the new one was atrocious, now it’s just fine. I’d probably play the original even more if it didn’t have some weird little performance issues (such as the music doing little glitches and skips… you know? The paid music DLC that’s actually pretty good? I wish we could play it in CS2 as well, there’s so much of it and a lot of us got it bundled with other stuff.)
I’ve also discovered WRSR since the launch of the second and that’s really moved the goalposts for city management games for me. CS and CS2 are much more laid back. WRSR is almost cruel with how tightly interlocked the many mechanics are, unlike CS/SC which are really more like city painters than city management games.
Ohh, what's WRSR? Sounds interesting
EDIT: Do you mean Workers and Resources Soviet Republic?
I've put a few hundred hours into it and I'm still playing it! I've got a no mods city and a custom map with mods city. The custom maps I've played on always seem to really require Anarchy to build on.
It's fine as a city painter but if you actually value the economy or simulation aspects, it's not good. The economy simulation is broken so they just force through profits to make it seem like it's working. It ruins it for me, bec that's why I play city builders. I don't like exclusive city painters, and CS2 might as well as just delete the entire money part
Seems like we're getting quays, customisable piers and bridges!!
Wait, quays are gonna be DLC? Didn't we have those with C:S 1?
No ideia. There was quays in CS1 added by a patch update and 'Bridges and Piers' CCP that introduced different ones (Fenceless, with steps, tiered, etc). Maybe that's what going to happen here: You get the basic version in the update and the DLC brings more variety. Wiki with Water Structures for CS1.
If I'm not mistaken, this DLC will be free for those that bought the Ultimate Collection.
Yeah that would be great. Also I wouldn't be surprised to see anger in the steam comment section about this news (as with everything), but UE users waited long enough for their DLC.
Is this game worth buying yet? I've just been playing the original because of the lack of mods.
Depends. It still misses some crucial features (ex: bikes), but it did improve since launch.
How about performance? Do I need to setup a cooling tower to run CS2?
It depends on your gameplay. I enjoy playing it, but I certainly still miss some mods (they are coming bit by bit) and the huge lack of building assets (mainly because the editor is not out yet). You can check the available mods here: https://mods.paradoxplaza.com/games/cities_skylines_2
I also would miss disasters, I was hoping that would be a DLC by now. I love prepping for the chaos of them in the original. Thanks for the info!
I’ve almost exclusively played it for the past few months instead of the original, and I still feel like something is not quite right. But I can’t articulate it very well. At launch the new one was atrocious, now it’s just fine. I’d probably play the original even more if it didn’t have some weird little performance issues (such as the music doing little glitches and skips… you know? The paid music DLC that’s actually pretty good? I wish we could play it in CS2 as well, there’s so much of it and a lot of us got it bundled with other stuff.)
I’ve also discovered WRSR since the launch of the second and that’s really moved the goalposts for city management games for me. CS and CS2 are much more laid back. WRSR is almost cruel with how tightly interlocked the many mechanics are, unlike CS/SC which are really more like city painters than city management games.
Ohh, what's WRSR? Sounds interesting
EDIT: Do you mean Workers and Resources Soviet Republic?
I've put a few hundred hours into it and I'm still playing it! I've got a no mods city and a custom map with mods city. The custom maps I've played on always seem to really require Anarchy to build on.
It's fine as a city painter but if you actually value the economy or simulation aspects, it's not good. The economy simulation is broken so they just force through profits to make it seem like it's working. It ruins it for me, bec that's why I play city builders. I don't like exclusive city painters, and CS2 might as well as just delete the entire money part