Why is everybody so upset at the CS2 update. It was my impression that besides a few new maps and menu updates that the primary change was the implementation of the source 2 engine. From what I've seen it doesn't appear to be that much different than the original CSGO I paid for back in the day. Or am I missing something?
It's just that it has less content than CSGO did in its late life. Some maps and game modes are missing, and some people with low-end computers are upset that they're getting poor frames.
I could manage 40-80 frames on CS:GO on my lil thinkpad. Trying CS2, I'm getting 10-30 frames. That'd be fine if it stayed closer to the top end of the spectrum, but it stutters so much that I can hardly play whatsoever. That combined with the millions of small changes they made that I have to get used to makes it a really unfun experience. Which is sad because CS:GO is one of my comfort games
yes, i grew up playing CS:GO. I'm from the generation where our main Counter Strike title was CS:GO. I love playing arms race high or surfing while drunk just to relax.
1: play CS:S or 1.6, they'll run better than CSGO on hardware that ancient anyways.
2: You can play CSGO, in the beta options, and find a Gun Game server online (browser is broken from this update, so you'll have to search online to get address). "Arms Race" was valve's new name for gungame for some reason.
2.5: combine 1 and 2. It'll be easier finding servers in CS:S right now, anyways.
2.75?: The compatibility of making CSGO available for a wide range of devices kept it from progressing, the Source 2 change is for people who have a desktop from maybe ten years ago. My low end surface from nine years ago gets similar frames as your Thinkpad, and I don't try to play games with it much anymore... but if you want to play new games, especially on the go, you gotta be expected to upgrade at some point.
This ThinkPad is 3 years old with an AMD Zen 3 chip. It's not fantastic but i should be able to muster better frames. I'm overclocking my laptop just to hit 30 frames with consistency
There are equivalent to 33 global tiks by default. They're supposed to be more asynchronous so that might help but that just sounds like trying to hide how much load your server actually should have. They're also not dedicated when coming from valve they're using dynamic cloud hosting. That gets thrown around as dedicated for console games but that is not what I dedicated server is.
I don't know if valve calling their cloud hosting dedicated, I haven't been following since the beta. I have seen stories where sites are reporting valves dedicated servers but they don't offer dedicated servers.