TrackMania -- I recommend Nations Forever if you're starting out; it's free and Nations was the "meta" environment (different environments have different physics) for a long time, so there's a fuckton of custom content for it.
As for what it is: it's like the racing genre's Quake equivalent. It's also like super hot wheels. And it's like Mario Maker. You make all kinds of crazy tracks with it, like Mario Maker. The tracks feature all kinds of wall rides, half-pipes, jumps, loops, and so on, with nothing more than inertia holding you to the track; like hot wheels. And finally, like Quake (and Mario Maker), the high-level players are bat shit insane.
This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don't think there's a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.
All of that said, no pressure because you're mainly racing yourself, even in multiplayer. You're trying to get the best time on a track, and multiplayer is basically the same, except your time is being compared with everyone else's. There isn't even any vehicle collision (strangely, there's an option for it, but it doesn't seem to do anything).
Favourite racing game is always highly dependent on what I am looking for.
Forza Motorsport 4 (Not Horizon) was one of the best racing simcades i've enjoyed playing, it has solid sim-ish racing and it is very satisfying to build up a garage and take a car for a spin on some of the gorgeous original or real life racetracks. Unfortunately, it's an xbox 360 exclusive and not backwards compatible on xbox one or series x, so not really playable on current systems. I am stll looking for a similar experience on a modern pc.
I also enjoy "Project Cars" and it's sequel "Project Cars 2". I can easily play the games on my current PC or the Steam Deck, but the game can be challenging on a gamepad - not impossible, but managable. It does lack some beautiful original tracks as it only features real life circuits and it does lack the satisfaction of having to "earn" and build up a collection of cars and making them your own. Unfortunately, both games have been delisted on storefronts and can no longer officially be purchased, but if you can get your hands on a PC Key, you can still enjoy the games on a modern system.
If I want to enjoy some sim racing, I'll go with Assetto Corsa or Assetto Corsa Competizione. Great fun with a steering wheel, not really my thing with a gamepad. Modding possibilities for AC are basically endless on PC, but again, lacking some sort of progression system that will allow you to build up a car collection.
Forza Horizon 3 with its Hot-Wheels Expansion was probably my favourite open-world arcade racer, unfortunately it's also delisted, and while I still have the physical xbox one version, that means I can't play it on PC. Forza Horizon 4 (with the Lego expansion) is the next best thing (still far better than FH5) and is still available on PC, but will also be delisted in december (grab FH4 while you still can!)
I have also spent a lot of time playing Burnout Paradise, but I still prefer Burnout Revenge over it's younger open-world brother.
Wreckfest is a great spiritual succesor to the already great Flatout 1/2 and certainly the best banger racer you can currently get. The damage model is very convicing and it's good fun to wreck some CPU racers.
BLUR - an underrated battle racer, with a really fun 4 player splitscreen. Calling it "Mario Kart with real cars" is, imho a bit too simple, but it does get the point across quite well.
Need For Speed: Most Wanted (2005) - early 2000s yellow/brown tinted aesthetics aside, the game still looks good today and police chases can go on forever. Great fun.
Not a racing game, but a honorable mention: American/Euro Truck Simulator 2, bought it as a joke back then, but it does feel cathartic at times.
I miss the arcade-y feel of older racing games. Everything these days tries too hard to be a simulator, that they end up stripping the fun out of it. I want sparks to fly out of my tires when I drift even though they're rubber and wouldn't actually do that, I want wacky announcers with color commentary, I don't want to shift gears.
I want games like Ridge Racer and Need for Speed to make a comeback.
Assetto Corsa because it's a simracing sandbox. I've modded it to hell with Content Manager and CSP. I also have a lot of paid mods for mainly formula cars like the RSS Formula 1/2/3/4 cars and the VRC Formula E cars. The AI is the perfect level of silly to cause absolute mayhem with the right settings, but also pretty interesting races when you want them to behave.
Wreckfest is a joy on the Steam deck and for casual mayhem. It still has a nice driving model imo, while remaining casual. The maps are optimized for crashing into others which means you're never safe.
Art of Rally mixes fun arcadey accessibility with realistic handling for a fun stylish experience imo.
I love Dirt Rally 2. Oddly enough I’m not too good at it but it becomes a sort of groundhog day simulator as I continue to comically fuck up a run and reset to try and hit tight timing windows and optimize, resulting in a wave of excitement when it all culminates to eventually pushing me over the finish line
Crash Team Racing is the pinnacle of kart racing games. The driving is more skill-based than the leading brand name, and it doesn't have shitty rubber-band AI.
Star Wars Episode 1 Racer is still great fun, easy to learn but hard to be good at.
Nothing compares to F-Zero GX. The abandonment of the franchise is a travesty, and should be considered abuse of the gaming community.
I’m a huge fan of Burnout Paradise. The crash physics and cameras are so addicting that I’ll drive up and down the same street just flipping my car on its roof using the same split ramp just to see the carnage. The driving is a wonderful arcadey feel that makes insane turns easy to pull off, and the crashes make those insane turns addicting to completely fail.
Many people say the early Burnout games are better, but I’ve never played them and Paradise has remained entertaining for 17 years
I have really fond memories of the first Grid game from 2008. That's alongside NFS: Most Wanted from around that time, like most people it seems, haha! I also spent an inordinate amount of time playing Gran Turismo 3: A-spec. I loved the career mode so much.
My favorite cars are the Lotus Espirit and Mercedes-Benz McLaren SLR, to this day, because of Gran Turismo 3 and Most Wanted, respectively.
There haven't been many recently that have piqued my interest, other than the gang all wanting to get Forza Horizon. I don't play it much on my own, though.
If there were another track game where you work up from the bottom with a shit car in different classes of races, earning money and unlocking new parts and stuff along the way, I'd be into it. It seems most newer racing games just have generic "Engine Upgrade 1"-type options, or full-blown sim where you're picking extremely particular individual pieces and tuning everything to an overwhelming degree.
The absolute best arcade racer to me was always NFS Hot Pursuit 2 for PS2. The physics were so much fun and the cars were a curated selection of cool.
Always loved the Project Gotham Racing series, especially 3. Tons of fun to drift in those games. The Kudos system was definitely a unique feature.
Been playing through the Ridge Racer games most recently. Damn these are just fun to play.
Sega Rally Championship will always stand out as some of the best driving physics early on.
Art of Rally and Art of drift are hella fun "zen" games with a unique art style.
I was always a sucker for some of the cash-in Fast and Furious era car fad games. Juiced, Tokyo Extreme Racer (out before all of it) Street Racing Syndicate, NFS Underground, Midnight Club 3. They're all fun but driving is always just ok.
My short list though:
Gran Turismo 4
Forza Motorsport 4 or 6 (4 is less grindy I feel)
NFS Most Wanted 2
Assetto Corsa is a fantastic simulator that me and my race team has used to learn a track before we take our race car there so we know all the turns. It really feels like you're there and the game runs well and looks good low end hardware.
I have a work-in-progress list here, strictly games I would consider "must play" in the genre. Notably missing the Ridge Racer and Tokyo Xtreme Racer games because I haven't played enough of them to have an opinion.
Mostly arcade and simcade racers though. If you're interested in sims:
For modding, Assetto Corsa is basically the modern rFactor.
For offline racing, Automobilista and Raceroom have pretty solid AI. Note: Raceroom's pricing model is dumb, kind of like iRacing just without the subscription.
For career mode, Project CARS 2 (not 3) is basically the only sim that even tries.
For online racing, ACC and iRacing are unmatched.
For rally, you're already playing DR2. Richard Burns Rally is also shockingly good for its age.
When my logitech g27 racing wheel was still working i USED to play the living hell out of modded richard burns rally it was fun playing a racing sim with almost life like physics.
Ridge Racer Type 4 was a game that absolutely ooze with style in every aspect. The graphics were up there with the best of them at the time, cars ranged from simple to utter batshit in design and performance. UI both in and out of races is iconic, holding a motif that is both a racing aesthetic and minimal design, keeping the details only where they’re needed. The music moving from the 90s rave of the older games, over to house was a bold move but it works perfectly. It fits exactly how it needs with the course settings, gameplay and overall aesthetic.
Wip3out while the previous games may be more iconic due to the groundwork laid out by the Designers Republic. Even though they gave the series its icon graphic design style, the third game is the most definitive entry in the series (imo). It continues the design and refines that groundwork brought by tDR. The gameplay is fast and can be intense. Visually the graphics were incredible at the time with track designs that influenced the few later games with new elements and environments. The music was the perfect mix of future trance and techno that still lives in my head today.
Forza Horizon 5. Why 5? Because unlike 4, it doesn't crash to desktop a lot... although 4 has more to do and a more interesting season system (the tropics has "seasons" but not the snow and scorch temprature swings like people in temperate latitudes are used to), 5 just has a bit more polish, and bold move with taking it to Mexico.
I also am watching the progression of Forza Motorsport 7, because the FM series is basically not-Gran-Turismo and I can play it on my gaming PC (no consoles here).
I used to be all about Gran Turismo back in the day, as well as the DiRT series and even Race Driver. Codemasters games, though, tended to be very arcadey. I need to get Dirt Rally 2, as I played a bit of 1 and it was pretty good.
I also remember Spintires and its spiritual successors Mudrunner and Snowrunner. Fun off-roading sandbox games with mud physics... because no offroading game has even attempted that in the level of detail ST/MR has. Also, the original publisher of ST is the worst, and they've broken the original game, just get Mudrunner or Snowrunner for a better experience.
Also, I am on the lookout for spacecraft racecraft games. I want to use my 4 axis stick for something other than Airbus landing challenges.
Also the 1-2 combination of Automation (car company simulator) and BeamNG.drive. You can build a car in Automation and export it to BeamNG to drive around in. Bonus props to BeamNG being the only car sim I know of that has decided to actually model the physics of an automatic transmission. This is something I wished other games like Forza Horizon and Gran Turismo would do, as a lot of modern cars are Automatic only and in every case they just turn the auto into a stick... and it's terrible, as automatic gear ratios don't work for manual transmission driving. If we can upgrade the transmission, then we can have a better incentive to replace the slushbox with a crashbox if it's worth the upgrade, considering that torque converter transmissions are used in offroad racing due to having better resilience against the shock forces from bumps and jumps.
Shoutout to Live For Speed, the surprisingly detailed car racing sim by three bros that even takes clutch temperatures into account. Their latest updates added workshop-style modded cars into the game.
GRID: I absolutely loved the original Grid (I think it was called Racedriver: Grid in Europe) when it came out.
Project CARS 2 and Assetto Corsa Competizione: A while ago I tried using a PS5 controller on PC and using the gyroscope to steer left and right by tilting the controller. It works well enough when you get used to it. It gives you more granular control than an analog stick. You really can't tilt an analog stick 15 degrees consistently, but you can tilt the controller like that consistently. I'm not saying its as good as a racing wheel, but if you don't have one, it'll at least let you play games that might otherwise need a wheel. I played a decent amount of Project CARS 2 and Assetto Corsa Competizione that way.
Sonic & All-Stars Racing Transformed is a fun kart racing game. If you don't have a Switch and you want something like Mario Kart, you should pick it up. It isn't just a Mario Kart knockoff with Sega characters. Wait no... that's exactly what it is, but it's a good one.
F-Zero GX - As far as pure racing goes, GX is perfection.
Kirby Air Ride - The actual racing mode is... mid, honestly. But City Trial? One of the most interesting and unique game modes ever conceived. Sad this game never got any kind of successor.
And the godking itself, Burnout 4 Revenge and its understudy Burnout 3.
Bonus point to Extreme-G and G2.
I’m also going to mention Generally. It was a tiny game with a small dedicated community but gods damn if it wasn’t just super fun to make maps and play community created events/maps/contests.
Wipeout 2048 was my favourite of all time and is available in the Wipeout Omega Collection. I wouldn’t say that it’s better than the more recent titles but it was just the one that grabbed me.
Burnout 3: Takedown was my favorite. I had so much fun playing that game both solo and with my friends online. Burnout: Paradise never captured the same feeling for me, though.
Art of Rally mixes fun arcadey accessibility with realistic handling for a fun stylish experience imo.
I love Dirt Rally 2. Oddly enough I’m not too good at it but it becomes a sort of groundhog day simulator as I continue to comically fuck up a run and reset to try and hit tight timing windows and optimize, resulting in a wave of excitement when it all culminates to eventually pushing me over the finish line
Need for Speed Porsche to be honest. The campaign of going through the Porsche eras is iconic. Buying new cars and tuning them up is really fun and you really feel the difference between the cars.
For sim, I utilize iRacing to practice and learn tracks before real life amateur endurance races in champcar and lemons as well as track days.
IMO iRacing physics are so good and the tracks are so well modeled that it's a very effective learning tool. It's the first sim since Live For Speed that really feels close enough to real life for me to forget I'm playing a sim.
Plus traffic management and race craft are so crucially important in wheel to wheel racing & I simply don't get any other opportunity to practice those.
My favorite racing game is Sonic & All-Stars Racing Transformed Collection (2013 version). Arcade racing in the style of Mario Kart, it was the one time where Sega did what Nintendont in that genre. Amazing tracks, amazing wide selection of Sega characters to chose as racers (also ralph from ralph breaks movies for some reason), amazing 3 way modes of racing (by land, by water, by air), amazing replayability due to all the racers and modifications possible to choose from, and good price in promotion events.
Consider most of people already gives what they like and also me have variety of interest (likes Rally, Endurance racing, Open wheel, Closed circuit, Street races and so on), maybe I'll go with Tokyo Xtreme Racer (and its spin off Drift) series. To me Genki much more than a game but rather a love letter to these genre (they even go down with consulting with street racers, incorporating them in game, and make short documentary about them!).
(Excuse me for going a little bit on culture)
First the main elephant, the Wangan racing genre. back then (even to this day?) this sub-genre of racing is niche as IIRC this racing scene mostly around Japanese and traced way back in 80s and early to mid 90s during Economy bubble era. Everyone had a lot of cash to spend their money and guess what? those city people spend it on (illegal) street racing and the infamous one where they raced on highway networks. You got japanese tuners also actively participating on these kind of activity even the infamous one! Like owner of RE-Amemiya, Abflug, TOP SECRET, Auto TBK, MCR and so on, now coupled of that with infamous exclusive Mid Night Club, you get the idea of why these people seeking thrill of moving fast on this highway roads. For Touge scene and sub-genre, I think you guys all know very much as it's more popularised by kind of Initial D and such.
Back to the game. back then you can't find a almost 1:1 recreation of Shuto highway network in a game. On Tokyo Xtreme Racer 1 (Dreamcast) you have almost 1:1 recreation of C1 loop portion of Shuto highway which is well made and still hold up to this day even with decent car roster. Tuning in this game is fairly deep and necessity to gain upper hand on higher stake, you have to make sure your gear setup suited to the portion of highway you're currently run, running on Wangan Bay route isn't the same as running on C1 Loop or Shinkanjo area. Tokyo Xtreme Racer 2 (on Dreamcast) brought Wangan Bay route and Yokohane road into the menu and so the highway network almost fully(!) complete, this time they brought more selection to the cars and gives you freedom which car you want to start your adventure to become one of the fastest highway racer. Tokyo Xtreme Racer Zero somehow a port of TXR 2 on PS2 which add several new rivals and new cars exclusive to PS2. Tokyo Xtreme Racer Zero-One (3 on the West) brings licensed cars and 2 other city like Nagoya and Osaka but at cost of reduced cars (still interesting selection).
For both main series and its spin off Drift series that distinguishing themself with other akin to Need for Speed is the RPG element and roguelite that makes every playthrough can be different. You can start the game using Kei cars class, you can start with bigger luxury cars, or you can just start with sport coupe cars just like everyone else. Your car is half of your strength, you need to couple that with car setup and your skill to conquer the road to become one of the fastest. Another interesting bit is that each Rival has these small bios about them which gave them little bit of personality. To me those what makes it feel more raw and engaging for use who likes the genre and culture around it (becasue back then these street racers come from variety of background, you can have your ordinary young adult up to businessman member).
Nowaday Wangan genre have their spot filled with Assetto Corsa with Shuto Revival Project (SRP) map and even with "No Hesi" (western equivalent) server and you have standalone game such as Night-Runners.
While Genki confirmed they develop new Tokyo Xtreme Racer, I have mixed feeling on it afraid that it turn become something like C1GP where they playing "safe" and becoming more into legal area turning the highway into something like sanctioned race event akin to Tokyo Expressway/Special Routes map in Gran Turismo. Wangan racing without traffic and heavily modified cars kind of feel off.
Fun fact: Genki help Namco develop Wangan Midnight in its early day even on PS2 game they reuse TXR0 game engine, and then Namco do it themselves and turn it into arcade game (Wangan Midnight Maximum Tune series).
These days I play a lot of Forza Horizon 4 and not much else, since I haven't found anything else to really click. There's a couple good ones out there though: Motor Town is pretty good as a car game in general, not just racing. Also BeamNg if you just wanna fuck around with the physics engine. Ooh, and Dakar Desert Rally is a fantastic rally raid simulation (albeit somewhat flawed)
Otherwise I would give some classics a shout: GRID the original, still holds up today. Also NFS Porsche, which was so ahead of its time it's ridiculous.
Almost forgot: Driver San Francisco is a gem of a game, and Re-Volt, which is bound to get the remaster treatment any day now.
So, no one has mentioned any of these as far as I can tell.
The Crew Motorfest - sort of a competitor to Forza Horizon (FH is PCand Xbox only... The Crew is also on PS)... it's an open world ish always online style game. Some say it had better physics and closer to sim than simcade when compared to FH.... it worked better out of the box with my peripherals (wheel, pedals, shifter)... bonus: the prequel, The Crew 2 (which is a bit older and has a different setup) is $0.99 on basically all the platforms right now.
Dakar Desert rally - kinda rocky launch and might still be buggy... not sure on that front... but it's kind of an ambitious game that no one else was making. Basically driving offroad through the desert from GPS waypoint to GPS way point in a huge open environment (this is called "rally raid") in a variety of vehicles - cars, "cars" (really super trucks), big trucks (imagine racing a dump truck across the desert at whatever 120mph), motorcycles, side by side, atv. More simcade than sim in terms of driving feel. They,re not developing it anymore (in terms of new content... game breaking bugs probably get fixed) but there's a decent amount of content there... a little context that they kinda over promised to an extent and under delivered. Victim of the recent industry-wide layoffs for sure. So it got kinda panned. Definitely not the GOAT, but maybe worth it when on sale if it sounds at all interesting to you.
Playing Colin McRay rally on linux with wiimote + wheel frame as a controller was the best time I've had with rally games. Both game and controller worked better than I expected and was easy setup for living room couch.
Old crap now, but later sequels nor Dirt didn't give the same feel.
i am a diehard for old school SEGA sprite-scaling racers. OutRun, OutRunners, Super Hang-On, GP Rider, and Power Drift are all must-plays. they all run great in MAME and have also had a number of high-quality console ports. later polygonal titles like SEGA Rally and Hang-On GP are also great but will be less impactful if you're already used to modern racing games
i see a few comments mentioning different F-Zero games and would like to throw F-Zero 99's hat into the ring. the sheer chaos of that game is really something you have to experience for yourself
Diddy Kong Racing on N64. There's no other that come close for me.
You can use either vehicle, hovercraft or plane. Depending on the tracks. Some tracks you can try using any of them. Some are vehicle specific.
You have somewhat open world for you to run around in any of those vehicles mentioned above.
Like in Mario Kart, instead of boxes for you to hit to get items. You hit balloons, and they're all colored with specific usages. Like red is a rocket, blue is a boost, etc. However, if you hit same color balloon twice or thrice your item upgrade. Like 1 red balloon = 1 rocket, 2 red balloons = homing rocket, three red balloons = 30 rockets for you to spam away. If you hit two different balloons, newest balloon override over your last. There's no blue shell bullshit in this game tho, that's either positive or negative for some folks.
There's mini games, one which I think is really underrated: Dino egg mini game , one where you have to grab egg, drop it in your nest and protect it until you hatch it. You can attack others and steal eggs. You need to hatch three to win the game. You have to find hidden key in one of racing track to unlock the mini game.
And you get to face the boss of each area, each boss has their unique mechanics. You face them 1v1.
Once you beat all tracks, you can do them again but with coin challenge where you gotta gather all coins and win the race. Some tracks are insane hard to point where you have to strategy which coins to take each laps and deal with other racers at the same time. And what's the worse is the fact that other racers doesn't care about coins. You have to get all coins and be in first place to clear the track.
Once you beat all coin challenges, you get to battle bosses again which are harder, then you unlock the final boss.
There's also a tourney you gotta do in each area to unlock secret area with new tracks and harder final boss.
That's it? Nope, you get to start all over again with the tracks flipped and other racers are harder. Then you gotta do bosses, coin challenges too.
And one final thing, prob one of hardest to do is time challenge. Beat that and you unlock final unlockable character. There's two unlockable characters in the game.
Imagine that single cartridge of N64 got all of this, this could have been much more if Nintendo purchase Rare. I could never get into Mario Kart because of Diddy Kong Racing. Compared to DKR, Mario Kart on N64 is a joke to me.
I still play N64 from time to time, I love to replay Zelda games, banjo, etc and of course Diddy Kong Racing.
I’d have to say an all time classic for me is Mario Kart, just so much good fun memories playing with my brothers.
Also Grid, and Grid 2. Just really deeply enjoyed both, played em a ton.
A final note would have to be the games that were part of the MX Unleashed series, just so much fun racing dirt bikes and doing all the awesome tricks.
Need for Speed Hot Pursuit 2 is my childhood game and I will always love it. I also like various other games from the NFS series, from the first one up to Carbon.
Not many newer racing games I like, but I do enjoy occasionally playing art of rally, Inertial Drift, Forza Horizon 4 and Wreckfest.
I don't typically go for racing games, but I have fond memories of playing Extreme-G on the N64. It had wepons, high speeds, and a soundtrack that tricked a young me into thinking I might like techno music.
I generally hate racing games. The one I do remember playing a lot was 1990's Stunts. It was an early polygonal game. You could make your own tracks. It's was pretty ahead of its time.
Dirt Rally 2 with even a cheap driving simulator setup is incredible. It's like the dark souls of racing games, and doesn't hold your hand at all.
Assetto Corsa is another great one with a simulator. The amount of mods, cars, and tracks added to the game has made enough content to keep someone entertained for probably their whole life.
Really, any modern racing game that uses wheel and pedals are amazing compared to what existed before that. Luckily, even the good direct drive wheels and good pedal setups have gotten more affordable in recent times.
I haven't played a racing game since Need for Speed: Underground 2, and before that Carmageddon which probably doesn't count. I have, though, seen a Group B Audi Quattro like in the thumbnail. It was in a heritage rally and it sounded FANTASTIC.
it's highly replayable esp because of Steam Workshop modding support, it's got excellent singleplayer campaigns, fun online multiplayer racing with friends and arcade modes, soundtracks that really gets the blood 🤌P U M P I N G🤌🔥
I spent a lot of time on forza 6 and a lot on money on iracing. but eventually stopped racing. It is not fun any more and there is no respect in online racing. Just people wrecking each other
I really wanted to try Forza Horizon but the closest game like it I could get my hands on was NFS Heat, which I had a lot fun playing. Riders Republic was also fun if you want a non car racing game. I guess I'm just into open world racing.
Not the Greatest of all time, but Growing up the two racing games I’d play the most was Forza Horizon and Little Big Planet Karting. Sadly I had to drop LBPK after my PS3 died and Forza Horizon I can’t find the disk for anymore.
Recently discovered Night Runners (free demo on steam if you are interested). The soundtrack is a blast and it is very fun. Very hyped for the official release :)
I think they still have issues at the emulation so many maybe haven't had the chance but Project Gotham racing as a series is great. If youve liked modern GRIDs I highly suggest them.
My go to would be Burnout3, revenge, or dominator.
More modern probably Forza horizon but the formula is running a bit long for me.