StarUI Inventory improves all inventory screens for use on a PC. Compact display style. More details in sortable columns. Item category icons. Category as left sidebar. Many quality of life features!
For anyone who hasn't yet checked out the Nexus since the game's release, an inventory UI replacement mod has already been out for some days. It gives you a way more compact and useful inventory interface with clickable columns that you can sort by, and most importantly the value per mass column. The most important item stat in Bethesda games.
Another thing you can do is add temporary columns of many different stats to compare your items. It also shows that quantity of an item you already have while shoping. And probably other things.
I was going to say, has Bethesda ever made a good inventory management interface? It feels like they produce a minimally viable product because they know they can crowdsource a variety of options from modders.
Don't forget Morrowind. Being able to resize the UI to suit your needs was pretty handy, but in the end inventory management also was very basic. You could filter items on Weapons, Apparel, Magic and Misc, but that was it. Good luck finding that specific potion in your endless ocean of flasks and bottles after a good Alchemy session. 😁
Oblivion actually had a functioning UI, at least in relation to the others, it just had the UI elements at a size that you could see them from a mile away.
There's always this guy chiming in like we all don't already know the deal. Guess what? It's pathetic that the same thing is true in 2023. Oblivion came out in 2006. Get a grip.
The mod came out on the 5th, I wasn't expecting anyone to make a similar mod THIS fast.
I went on to the Nexus to try to find a mod that wouldn't at least improve the inventory UI a bit, specifically one that adds value per mass stat. I couldn't believe my eyes when I saw someone had made SkyUI/FallUI type of mod already. The mod author is fucking insane for being able to make the mod that fast.
This mod is so fucking nice to have. There’s a couple minor uninpacting bugs but it’s a huge improvement imo.
I’d love if the dev ended up making something similar for the ship builder. I wanna see manufacturer, mass etc on one screen.
Why they fuck did they think it was a good idea not to let out the stats you actually need to know for your ship considering the complexity of building a ship. Why would we want to have to hover over wax item and go back and forth a billion times? Is this where they get their game time calculations from?
It’s a pain at first fs. Yesterday was my first day fucking with it and spent a few hours fuckin around.
One shortcut I kinda pieces together was that same prices = same stats but the main thing is being able to see thrust, mass, and manufacture all of which are of course behind a mouse hover lol
I do have to say this feature in general is pretty cool. Love the ability to “figurine” my ship together. Space engineers has a similar mechanic for all vehicles but you gotta do it “Lego” style and do it literally brick by brick which can be unnecessarily tedious.
Yeah i just don't bother picking it up (at least after the first time). The money isn't really worth it when you could just loot spacesuits or guns etc.
You can install mods for the Game Pass version, the exe is different so the script extender doesn't work but StarUI doesn't use the script extender. I have 4 or 5 mods installed via Vortex right now for Starfield Game Pass version.
I would try to walk you through how to set it up but it was so seamless and basic I don't even remember. Just install Vortex and point it to your Starfield/Content directory... on whatever drive you told Game Pass to install the game on.