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Minetest 5.9.0 is here!

blog.minetest.net Minetest 5.9.0 released!

Minetest 5.9.0 has been released with performance improvements for rendering and map generation, new graphical effects, and much more.

Minetest 5.9.0 released!
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  • Pretty good improvements for a pretty good game.

    • I thought so. I am really excited to see what comes next.

      • I hope they fix redstone and other interactive stuff like doors. They do get stuck and redstone gets reset very often.

        • That's not Minetest. That's just on game running on the Minetest engine. There are tons of games and mods. The Minetest development team doesn't necessarily make mods.

          • I believe it's an issue with the tick system (internal clock) being done completely wrong. I doubt it's the mod's issue.

            • I don't think so as Redstone is just a mod. Also other mods don't have issues

            • I believe it is the implementation of the tick system in Mesecons (which VoxeLibre redstone is based on) that is the issue, and I agree it makes it nearly useless. It is absolutely an issue with the mod, not the engine, but would probably require a big rewrite of the mod to fix (not that I'm familiar with the actual implementation of mesecons).

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