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  • I'm hoping we see some major changes to the new storage system with this next version compared to what we saw yesterday.

    Not being able to easily pick up a weapon and transport it to your ship is going to be a pain (workaround is to use a tractor beam...).

    Then there's the time sync of how long it takes to go through the new inventory screen to even try to find what you want to equip.

    • Seriously? I thought we were suppose to be able to pick up weapons just without selecting/using them. Did that change?

      Man, the more I read about this implementation of inventory changes to more it looks like a complete clusterfuck despite a huge delay and tons of feedback since it was announced. I'm really not a fan of how CIG has been proceeding since Citizen Con, it really feels like they're trying to rush a lot of the stuff before the investor deadline...

      Let's hope they'll take the feedback more seriously than during the 3.23 testing.

      • You can equip them from one of the storage kiosks, but when calling them up from within the hangar (freight elevator). They come up, but there's no way to actually pick them up besides using a tractor beam.

        Luckily this is the very first implementation of what Evocati has seen, and there are usually major changes between what Evocati first sees, vs what eventually gets released to everyone else.

6 comments