Adds a full NCART (Night City Area Rapid Transit) metro system to the game, allowing players to travel around Night City via public transport.
Metros can still be used as fast travel points, but actually getting on one results in a much more cinematic experience where you travel in real time, looking out of windows and engaging with NPCs
Adds an on-person radio, or Radioport, which lets you listen to the game's existing radio stations while exploring Night City on foot or via the metro
The Radioport will be disabled during some quests that have specific music, and during key conversations
The Radioport's volume can be adjusted
Improved boss fights, including a much more powerful Adam Smasher, who now uses his Sandevistan implant like in the Cyberpunk: Edgerunners anime
Adds replayable car races that become available after finishing Claire's questline; you can win money and vehicle discounts
Adds a bunch of new vehicles to buy, including an open-top Porsche
You can now throw knives and axes while riding motorcycles
Motorcycle driving has been reworked, with leans, wheelies, and tricks
Enemy factions will now hunt you down after completing certain gigs, engaging in more vehicular battles
Adds a new accessibility tab in the options menu, including new settings for clearer HUD visuals, and customization for puzzle time limits
Once again showing that the game was rushed and incomplete at launch. I'm happy that the features are here but I really wish they had delayed it so we could have had some of this at launch.
So is it worth buying now? I held off, as you do, since the release was so poor but I really wanted to play this game. Much like No Man’s Sky, I’m willing to forgive the faults of the release if they made it right eventually.
Definitely. It's my 4th most played game on steam. One thing people oddly don't mention often is how fun the combat is. I feel like a bug from starship troopers when I use Mantis Arms in melee. Just a fountain of blood with limbs flying in random directions.
After finally uninstalling the game yesterday following 285 glorious hours of genuine fun, I'd say absolutely play it. It's even better on PC too, with a thriving mod scene that's adding all sorts of cool stuff (they implemented the metro system well over a year ago, though I'm sure the new one will be better), the customisation really makes it your own.
Couldn't recommend it highly enough. Cyberpunk 2077 joins the Witcher 3 on the highest shelf of my favourite games of all time.
One of my favorite games ever. Starts a bit slow, that's about the worst I can say. 2.0+ adds so much fun to gameplay.
There were few issues left by 1.63. (200 hours on AMD PC & GOG here.) Added bugs with enormous 2.0 changes, but 2.01 and 2.02 were quick and fixed anything serious. (Another 200 hours on these! Second playthrough. Happily sent $30 for Phantom Liberty.) 2.1 sounds like another big update, but should be fine.
I'd still say wait for a sale, but the city is a lot more interactive now, cops will engage you and if you want you can test out new cyberware builds on them immediately with GTA style "fight and then escape the cops" gameplay.
Shit gets rough fast but it's nice that you can actually do it instead of just getting instantly ganked by Maxtac because they spawned behind you three stories up on a rooftop after you just used a silenced sniper rifle to shoot someone two blocks away.
It's a great game. I've been holding off the past couple days to wait for this, and I'm itching to go back. Story is superb, the world is incredibly detailed, and the combat is fun and incredibly varied. My only real complaint is that I wish the open world had more random activities like in Yakuza.
Yeah because it was a mess. Did you play on release? I bought it on release, and was shocked how glitchy it was. It felt like I was testing the game, rather than playing a fully released product.
Cars falling from the sky, people/enemies floating around in T-poses, faces loading in halfway through dialogue, the game crashing at least once every time played, looking at yourself in the mirror you were always bald and missing clothes, having no gun/weapon in your hands when firing, enemies falling through the map that you can't kill, mission objectives disappearing, and the list goes on.
At one point I thought I gained a follower because the mission objective just disappeared, and didn't know why this guy was following me everywhere. Then all the sudden I got a mission failed because he died.
I played some buggy release games, but never like Cyberpunk. Lesson learned though, I will never buy a game on release ever again.
But it doesn't suck forever, Cyberpunk is awesome now. That Gabe quote came from the half life 1 era when patching a game was much more difficult or impossible in many cases.