I came into godot at the 4.0 release, and the built in tools are already amazing, even performance wise for 3d.
There's no easy visual shader editor -not sure if unity has one - but it forced me to learn opengl es, which at the end of the day is a lot more powerful
my name is KDE because i really like kde although i use hyprland
it feels to me like the most modern out of all the window manager
except the time when people try to make it look like modern mac