A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
They should but its Bethesda. A company that misread the room thinking people making memes about how unoptimized their games are meant fans thought it was endearing rather than something deserving of mockery.
That's exactly what they're going to do because it costs nothing. The problem is they won't ever accept the community fixes into official updates since they're binary patches or file replacements.